// AUGMENTATIONS

IMPLANTS

Implants are passive augmentations that boost specific Runner stats. They come in three tiers of increasing power across five categories.

SLOT

RARITY

Head12 implants
Superior

ENERGY HARVESTING V4

Converts combat momentum into ability fuel — defeating enemies while debuffed feeds your tactical ability.

TAC +40, FW -5. Walk It Off: defeating hostiles while debuffed grants tactical energy.

Superior

SPRINT KIT V4

Popping an Energy Amp shares ability juice with nearby crew, turning a selfish consumable into team support.

Energy Reservoir: Energy Amp grants tactical and prime energy to nearby crew.

Deluxe

AUGMENTED CAPACITORS V3

Significantly accelerates Prime ability recovery at the cost of reduced hardware durability.

PRIME +30, HW -10.

Deluxe

ENERGY HARVESTING V3

Boosts tactical ability recovery speed with a small firewall tradeoff.

TAC +15, FW -10.

Deluxe

PING+ V3

Improves looting and hardware while cutting heat, plus smoke breaks enemy tracking on you.

HEAT -10, LOOT +10, HW +10. Never There: entering smoke removes pings on you.

Deluxe

PING+ V4

Enhanced tracking and hardware package with the same smoke-based ping removal as V3.

LOOT +15, HW +10, PING +20. Never There: entering smoke removes pings on you.

Deluxe

REGEN V3

Major self-repair and revive speed boost, but weapon handling takes a hit.

REPAIR +40, REVIVE +15. Slightly decreases weapon handling and ADS speed.

Enhanced

AUGMENTED CAPACITORS V2

Moderate Prime ability recovery improvement with a small hardware penalty.

PRIME +20, HW -10.

Enhanced

ENERGY HARVESTING V2

Entry-level head implant that trades a bit of tactical recovery for extra firewall.

FW +10, TAC -5.

Enhanced

PING+ V2

Crew proximity boosts your self-repair speed, encouraging squad play over lone wolfing.

LOOT -15, HW -10. Bedside Manner: Self-Repair Speed increased when a crew member is nearby.

Enhanced

REGEN V2

Solid repair and revive speed upgrade for budget builds, with the same weapon handling tradeoff.

REPAIR +30, REVIVE +10. Slightly decreases weapon handling and ADS speed.

Standard

ENERGY HARVESTING V1

Bare-bones head implant that gives a sliver of tactical recovery at steep loot and ping cost.

LOOT -10, PING -40, TAC +5.

Torso13 implants
Prestige

NIMBLE FINGERS V5

Top-tier looting implant — faster hands, better hipfire, and opening containers pings nearby unopened loot.

AGI +5, LOOT +50. Hipfire accuracy boost. Opening containers pings nearby unopened loot.

Superior

SURVIVAL KIT V4

Smoke becomes a looting tool — faster container opening while inside a smoke cloud.

Sleight of Hand: increased Loot Speed while in smoke.

Deluxe

HELPING HANDS V3

Support-focused torso piece that accelerates revives and improves hardware and tactical recovery.

TAC +5, REVIVE +30, HW +15.

Deluxe

HURTING HANDS V3

Aggressive torso implant that rewards finishing blows with energy recovery and toughens your shell.

PRIME +5, SIPHON +35, FW +15. Snapshot Rifling: readying a weapon briefly increases accuracy and range.

Deluxe

KNIFE FIGHT V3

All-in melee build piece — huge melee damage at the cost of agility and loot speed. Shield break clears pings.

AGI -10, LOOT -35, MELEE +40. Escape Artist: shield break removes hostile pings.

Deluxe

NIMBLE FINGERS V3

Speed-looter's choice — faster loot speed and agility, less melee punch. Melee kills on UESC grant credits.

AGI +10, LOOT +35, MELEE -20. Run Ya Pockets: UESC melee/knife kills grant credits.

Deluxe

SURVIVAL KIT V3

Well-rounded survival package with repair, revive, and hardware plus a brief accuracy boost on weapon swap.

REPAIR +15, REVIVE +15, HW +15. Snapshot Rifling: readying a weapon briefly increases accuracy and range.

Deluxe

HELPING HANDS V1

Budget support implant that improves revive speed with harsh agility and loot penalties.

AGI -5, LOOT -50, REVIVE +10.

Enhanced

HELPING HANDS V2

Revive and hardware boost for team players. Killing UESC commanders pings nearby hostile runners.

REVIVE +20, HW +10. Stolen Intel: defeating a UESC commander pings nearby hostiles.

Enhanced

HURTING HANDS V2

Entry-level finisher siphon and firewall combo for builds that want to sustain through aggression.

SIPHON +20, FW +10.

Enhanced

KNIFE FIGHT V2

Affordable melee boost with a hardware tradeoff and slight fall resistance improvement.

MELEE +20, HW -10, FALL +10.

Enhanced

NIMBLE FINGERS V2

Solid looting implant with agility and ballistic resistance that reduces incoming UESC damage.

AGI +5, LOOT +25. Ballistic Resistance: reduces incoming UESC ballistic damage.

Enhanced

SURVIVAL KIT V2

Budget survival torso with a balanced spread of repair, revive, and hardware stats.

REPAIR +15, REVIVE +10, HW +10.

Legs13 implants
Prestige

BIONIC LEG UPGRADES V5

Top-tier legs with massive agility and finisher siphon. Leaping from height grants a sprint burst, plus explosive/melee resistance.

AGI +50, REPAIR -10, SIPHON +20. Sprint faster after leaping from height. Explosive/Melee Resistance.

Superior

BIONIC LEG UPGRADES V4

High-tier bionic legs pushing maximum agility and finisher siphon with a self-repair tradeoff.

AGI +50, REPAIR -10, SIPHON +20.

Superior

DISTANCE RUNNER V4

Sprint-and-slide assassin piece — extended sprinting lets you transition into a slide that triggers invisibility.

Slightly decreases weapon handling/ADS. Stealth Servos: sprinting then sliding makes you invisible.

Superior

GRACEFUL LANDINGS V4

Aerial combat legs with great agility and fall resistance. Kills speed up your tactical ability recharge.

AGI +20, MELEE +20, FALL +50. Frenzy Matrix: defeating hostiles increases tactical recharge rate.

Superior

SOLID STANCE V4

Anchored tank legs — massive hardware at the cost of heat buildup. Taking damage grants a brief speed and handling burst.

HEAT +20, HW +50. Second Wind: move faster and ready weapons more quickly after taking damage.

Deluxe

BIONIC LEG UPGRADES V3

Good agility and heat management. Melee/knife kills on hostiles restore a small amount of resources.

HEAT -10, AGI +35, REPAIR -10. Parting Gift: melee/knife kills restore a small amount of resources.

Deluxe

GRACEFUL LANDINGS V3

Mid-tier agility and fall resistance package with Crouching Tiger, Parting Gift, and Recycler traits.

AGI +15, FALL +35. Crouching Tiger, Parting Gift, Recycler.

Deluxe

SOLID STANCE V3

Heavy stance legs — explosive/melee resistance and faster ability recharge, but reduced agility and melee damage.

HEAT +10, AGI -20, MELEE -20. Explosive/Melee Resistance. The First Law: abilities recharge faster while stationary.

Deluxe

STRIKE KIT V3

Niche utility piece — sliding through water produces zero heat, ideal for wet-environment maps.

Thermal Sinks: sliding in water generates no heat.

Enhanced

BIONIC LEG UPGRADES V2

Budget agility and finisher siphon boost with a self-repair penalty.

AGI +25, REPAIR -10, SIPHON +10.

Enhanced

DISTANCE RUNNER V2

Basic endurance legs that add heat capacity at the cost of weapon handling.

HEAT +10. Slightly decreases weapon handling and ADS speed.

Enhanced

GRACEFUL LANDINGS V2

Entry-level fall resistance and agility combo for vertical-heavy playstyles.

AGI +10, FALL +20.

Enhanced

SOLID STANCE V2

Budget anchoring legs with the Second Wind trait — taking damage briefly boosts speed and weapon readying.

HEAT -5, HW -10. Second Wind: move faster and ready weapons more quickly after taking damage.

Shield3 implants
Deluxe

FIREWALL V3

Best-in-slot shield implant — major firewall increase with a hardware tradeoff.

HW -10, FW +35.

Enhanced

FIREWALL V2

Mid-tier firewall boost for builds that need more shields without breaking the bank.

HW -10, FW +20.

Standard

FIREWALL V1

Cheapest shield implant available — small firewall bump with a minor hardware cost.

HW -10, FW +10.